![]() ![]() My current build uses Howl From Below, the amazing gloves that create kamikaze skeletons, and sending them sprinting off to explode against enemies feels more like what a minion-summoning Necromancer should be, rather than worrying about minion health and unit cap. But minions should feel disposable-why can't I have a giant horde of weak skeletons? Or some kind of spawn ability where I whack down a bone pile and it just keeps making new ones? You're often pushing against enemies above your level in higher difficulties, and maybe that's what has such a detrimental effect on your minions' effectiveness. If I had to make an educated guess, I'd say that the issue is partly to do with scaling. Howl From Below is good at making minions feel more disposable (Image credit: Blizzard)ĭon't get me wrong I love my minions, I'm just sad to discover that you have to give up so much to make them feel viable in the endgame.
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